next up previous
Next: About this document Up: No Title Previous: No Title

References

Badl93b
Badler, N. I., Phillips, C. W. and Webber, B. L. Simulating Humans: Computer Graphics Animation and Control. Oxford University Press, New York, NY (1993).

Badl95
Badler, N. I., Webber, B. L., Becket, W., Geib, C., Moore, M., Pelachaud, C., Reich, B. and Stone, M. Planning for animation. To appear in Computer Animation, ed. N. Magnenat-Thalmann and D. Thalmann, Prentice-Hall (1995).

Beck95
Becket, W. Reinforcement Learning for Reactive Navigation of Simulated Autonomous Bipeds. PhD thesis, University of Pennsylvania (1995).

Brud95
Bruderlin, A. and Williams, L. Motion signal processing. Computer Graphics, Annual Conference Series, ACM (1995), 97--104.

Cass94
Cassell, J., Pelachaud, C., Badler, N., Steedman, M., Achorn, B., Becket, W., Douville, B., Prevost, S. and Stone, M. Animated Conversation: Rule-based generation of facial expression, gesture and spoken intonation for multiple conversational agents. Computer Graphics, Annual Conference Series, ACM (1994), 413--420.

Chi95
Chi, D., Webber, B., Clarke, J. and Badler, N. Casualty modeling for real-time medical training. To appear, Presence (1996), Special issue on human modeling.

Gran95
Granieri, J., Crabtree, J. and Badler, N. Off-Line production and real-time playback of human figure motion for 3D virtual environments, VRAIS Conference, IEEE Press, 1995.

Ko96
Ko, H. and N. Badler, N. Animating human locomotion in real-time using inverse dynamics, balance and comfort control. IEEE Computer Graphics and Applications 16(2), pp. 50-59, March 1996.

Moor95
Moore, M.B., Geib, C.W. and Reich, B.D. Planning and terrain reasoning. AAAI Spring Symposium on Integrated Planning Applications, Stanford CA (March 1995). (Also appears as Technical Report MS-CIS-94-63, University of Pennsylvania).

Reic94
Reich, B.D., Ko, H., Becket, W. and Badler, N. Terrain reasoning for human locomotion. Proceedings of Computer Animation '94, Geneva, IEEE Computer Society Press (1994), 996--1005.

Rose96
Rose, C., Guenter, B., Bodenheimer, B. and Cohen, M. Efficient generation of motion transitions using spacetime constraints. Computer Graphics, Annual Conference Series, ACM (1996), 147--154.


Dr. Norman Badler
Tue Oct 8 08:26:31 EDT 1996